Exploring the new features of Live Maps Unity 7.5 by MVP Marius Sandbu

Microsoft has been slowly moving away from using Silverlight based and traditional Windows Framework consoles. Just last week, Microsoft announced that they were releasing an HTML5-based self-service console for Service Manager and for Configuration Manager as well. But for Operations Manager, nothing has changed. Luckily Savision, a Microsoft Gold partner, has been doing a lot of work with the new release of their solution, Live Maps Unity 7.5.

NOTE: This blogpost is based on a preview of the upcoming release of Live Maps Unity, some things may have changed after it was fully released.

The setup was pretty straight forward, and was done within 10 minutes. It basically creates a new IIS website where users need to authenticate against to be allowed access to. This can either be setup using forms-based authentication or using Windows-based authentication.

The preview of Live Maps Unity includes a fully featured HTML5-based console, which allows us to go into our different dashboards. We can see computer health and different monitors. We can also go into the different services which we have created using the Live Maps authoring console.


For instance, I can open health explorer for a specific computer and see what objects are monitored as well as the state of these monitors. This gives us the same overview that we have from within the OpsMgr console.


As I mentioned, I can also view my different Services that were created in the Live Maps authoring console, which gives a clear view on how the SLA and health is for a particular service. So, as from previous Live Maps releases, we can create different components and define if they are part of the end-user stack, application stack, or part of the infrastructure.



Read the complete blog here and learn more about the new features of Live Maps Unity.

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